Raul Crimson’s experiences in Second Life®
The solution to Openspace sims question, or something like that…
Finally it seems Linden Lab reacted to all the protest of Residents about the Openspace sims price hike. M Linden wrote a post in the Official Linden Blog explaining what is the solution they found.
As you may know, some days ago Jack Linden posted about a plan to increase on a 65% rate the tier on Openspace sims due the “overuse of resources” by the residents and owners of that kind of sims. The protest started, in so many and imaginative ways, from strikes and protests at the Concierge Office inworld to groups on Flickr. Residents were angry and very creative, making even videos like this one by Kyotta Spitteler:
Finally, Linden Lab reacted changing the plans. A part of the blogpost of M there is some more information about the changes in the Knowledge Base. Basically they are changing the kinds of Private Islands:
- Full Regions: The typical big ones, 15000 prims, 100 agents, same price (for the moment).
- Homesteads: The actual Openspace sims, 3750 prims, 20 agents, will increase the fee from 75 US$ to 95 US$ in January and to 125 US$ in July.
- Openspaces: The new kind with the same price, 750 prims, 10 agents, fee of 75 US$.
I think is a good solution, goes directly to the performance issue and gives options to the sim owners. But, Linden Lab shown us a really bad PR work with this issue, as i said in another post, Katt Linden possibly was on holidays or working in other stuff. Anyway, do you think is a good solution?
I just hope this issue to push Linden Lab to improve the ways of communication with the Residents.
UPDATE 06NOV08:
Reading this post again i think i was not clear enough about my point of view. I think this is a “better” solution than the original one, but is not the best one. The performance problem of the Openspaces was due bad settings made by Linden Lab themselves and now they are making Residents pay their mistake, with money or with hard use limitations.
Anyway, about this issue we all have different point of view, take a look at Vint Falken’s blog, she expresses there her point of view and has some interesting links.




about 1 year ago
I think it’s a fair compromise, though as a renter it still leaves me facing either homelessness or an increase in tier (depending on how my landlord decides to deal with this), which would still leave me looking for a home I can afford. I’m not so worried about that, I can manage. The thing that bothers me is the dramatic drop in prim allotment for openspace owners, but I do agree that the way they’ve adjusted prices is in direct correlation with their claims of performance issues. While they obviously won’t be able to please everyone, they have taken a step in the right direction.
about 1 year ago
I think it’s a good move from LL, and it will cause relief for many.
Still, there will be residents who won’t be able to afford the new “Homestead” type sims when they are 125 $, and a lot of beautiful places will still be lost.
But I know it is impossible to please everybody, so I still see this as good progress in management.
I do worry about 1 thing however: what if LL still notices too much stress is on their servers from people who (keep) not using the sim type as it is intended?
about 1 year ago
The Knowledge Base article about the new policies lists the Script Limits and CPU Ratios as “TBD” (to be determined). This new solution/policy still does not seem very well thought out. Also there has been a bug with the viewer is reporting the wrong data in the Statistics Bar for OpenSpace sims (#SVC-2755). So… I can’t see the correct script times of my current OpenSpace sims AND I don’t know the new limitations for the new policies. Without all the information it is impossible to make a price comparison between Homestead vs. Full Region.
about 1 year ago
Although I am an acknowledged prim whore who uses all prims on an open sim, I have never had more than four avs at my private residence. Not liking how they handled this, I staked out new land in the Open Life Grid, which reminds me of a combination of the American 1870’s Wild West and the Mongolian Plain. On SL, I am blessed to have a wonderful friend from whom I sought refuge on his sim, and will now make my permanent SL home in a pristine skybox, taking vacations from the wilds of the Open Life Grid. As stated above, the new policy is a good attempt, but for me, too little, too late.
about 1 year ago
I think i should be clear about something: I still think the excuse of “poor performance” is not good, becuase is the responsability of Linden Lab if they sell a product bad planned.
I understand this solution as “better” than the one before, and understand all this together as one of the worse PR moments of Linden Lab. Because of that i’m sad too about the places we will lost and for “some” openspace owners (not about the ones who were overusing them placing 5400 prims using temp rezzers).
@ Eric: You are ALWAYS welcome to Ursa Major (you know it) and i think is very interesting your project at Open Life Grid (yesterday was trying to make my avatar look good… and was not easy
).
about 1 year ago
Over all, this is even a higher price change for the opensim, and a new light weight product. If you read the facts, it’s we heard you, you think the prices gone up to much, we add some more limits making the product even smaller and keep the price addition. The Avatar limit is… Stupid, The non-rent, the non events, how should anyone make “occasional sailing events” with the limitations here. Maybe a monthly average limit, and if you go over you play more? This version shows they are willing to listen that’s good, but they missed the problem.
Vint had a good overview, in her blog, yesterday.
about 1 year ago
I agree is not the best solution, is just better than the first one. That’s why i updated the post, possibly i was not enough clear.
about 1 year ago
I have to agree that IF there are performance issues with the current OS sim package, then the fault lies squarely with LL.
Further, the idea that they never conceived as to how OS sims would be used is a blatant fallacy – 1875 prims were always more than enough for “landscape and water sims”, so the rise to 3750 could be seen as nothing else but a tacit approval to build-out on such sims. In our case, at least 3 Linden technical support people have visited the sim and never once raised concerns over the use (for the record, the sim is largely landscape but with 3 homes on it).
My own view is, and remains that the whole “67% tier hike” announcement of the 28th Oct was a deliberate red herring put out by J. Linden et al, rather than a “PR blunder”. Why? simply because it created a storm of protest that opened the door to LL announcing this kind of “compromise” deal. I’ve little doubt that a tiered offering of sim types was already on the cards within LL, but they knew that if they simply came out with it in an accouncement, there would be the same storm of protest & ultimately, they’d be left with nowhere to run.
Instead, people were enraged by the proposed “one bite hike” of 67%, letting LL sit back and watch the furore, before issues their “comprimise” deal, getting precisely what they wanted while simultaneously fooling people into believing they had somehow “won” on the issue to a greater or lesser degree.
But when you look at it, overall, LL have precisely what they always intended and tenants (as it is clear they consider us to be neither “residents” nor “customers”) are the worse off.
As to OpenLife – or more correctly OpenLifeGrid, yes there are issues; editing your avatar the first time is a little convoluted (create a shape in you Inventory, wear it THEN edit it, rather than trying to edit the default shape); search is sadly lacking; various Friends functions are lacking, etc., – BUT, for an open source project that is less than a year old, OLG has, in many ways reached the small point of evolution SL reached after 3 years of development.
Sure, OLG is growing off the back of SL in this regard (and one could argue that as such, some of the outstanding tech issues should have been resolved) BUT, it is now supported by a growing band of hard-working individuals around the globe and is attracting serious financial support. With FULL private sims (“private clusters”) having just launched for LESS than the price of SL’s CURRENT OS sim offering, an in-world currency ready to launch, plus Avatar 2.0 just over the horizon, OLG does have a lot to offer people. However, to be fair, it does need to mature a *little* more before it is ready for the average SL user….and I do have private concerns over sim performance: yes, it is great having 45K prims per sim….but that’s potentially a lot of textures to load if they are using UDP (like SL) rather than http – and that could be a performance issue right there when people start using OLG “in anger”, so to speak.
I’ve had an account with OLG for some 4-5 months now, and the changes have been amazing. In another 4-6 months, it may well be ready for a formal “jump” from SL, loss of inventory notwithstanding, but not right now.